Best TH10 anti-air base designs for 2026. Three spread Air Defenses, Air Sweeper facing the Lava Hound, and deep Air Mine placement counter LaLoon and ZapLaLoon attacks in Clan Wars.
TH10 elevates air attacks with ZapLaLoon -- LaLoon paired with Lightning Spells to destroy one Air Defense before the main attack deploys. Three Air Defenses allow a triangle spread that counters both the ZapQuake opener (which can only eliminate one AD per two Lightning Spells) and the main LaLoon wave. Anti-air design at TH10 is fundamentally about ensuring attackers cannot pre-destroy two ADs with spells.
With three Air Defenses, spread them so no two are within range of a double Lightning Spell combo (roughly 12 tiles apart). A clean triangle formation across all three inner quadrants of your base ensures the ZapQuake opener can eliminate at most one AD before the LaLoon army deploys. Two surviving ADs firing simultaneously on Lava Hounds and Balloons is enough to collapse most LaLoon attacks before they clear the inner ring defenses.
All three Air Defenses belong inside the second compartment ring, not on the outer perimeter and not in the Town Hall compartment. Outer-ring ADs are easily funneled around; TH-compartment ADs are reached too late to defend the outer structures. Second-ring placement means ADs engage Lava Hounds and Balloons as they transition from outer perimeter to inner core -- the most contested phase of a LaLoon attack.
Seeking Air Mines placed adjacent to ADs provide burst damage on Lava Hound approach. Air Bombs placed between the outer ring and the first AD handle Balloon swarms that spread after a Lava Hound pop. Place two Air Bombs at the most likely Balloon funnel points -- the angles Balloons approach from after the Hound tanks the first AD. This two-layer Air Mine and Air Bomb system catches both the Hound (Seeking Mines) and the post-pop Balloon swarm (Air Bombs).
See tested TH10 anti-air layouts at our TH10 war base gallery.
How do I counter ZapLaLoon at TH10?
Spread all three Air Defenses so no two are within double Lightning Spell range (roughly 12 tiles). ZapLaLoon can eliminate at most one AD per two Lightning Spells -- two surviving ADs collapse the attack.
Where should the third Air Defense go at TH10?
In the second compartment ring of the quadrant most opposite your other two ADs. The goal is equilateral triangle spacing across all three inner quadrants.
Why are second-ring Air Defenses better than core or outer placement at TH10?
Outer-ring ADs are bypassed; core ADs are reached too late. Second-ring placement engages Lava Hounds as they transition from outer perimeter to inner core -- the most impactful defensive phase of LaLoon.
How do I handle the Balloon swarm after the Lava Hound pops at TH10?
Air Bombs placed between the outer ring and the first AD at the most likely Balloon funnel angles catch the post-pop swarm before it reaches your Archer Towers and Cannons.
Ready to find your base?
Browse community-tested layouts with one-click copy links.
Best TH9 War Bases 2026 -- Anti 3 Star Layouts
Top TH9 war base layouts for 2026. What makes a strong Town Hall 9 defense, which attacks dominate at this level, and where to find the best anti-3-star layouts for clan wars.
Best TH9 CWL Bases 2026 -- Clan War League Layouts
TH9 CWL base layouts for 2026 Clan War League. What makes a TH9 base CWL-ready and how to find layouts that hold experienced attackers to 2 stars in competitive league play.