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th14attack-guideJune 28, 2026

TH14 Root Rider Attack Guide 2026 -- Pet-Boosted Burrowing Strategy

Complete TH14 Root Rider attack guide for 2026. L.A.S.S.I. Queen Charge integration, Mighty Yak King support, burrowing corridor selection, and spell timing for three-star war attacks.

TH14 Root Rider attacks are elevated by Pets. L.A.S.S.I. on the Archer Queen enables wall-jumping Queen Charges that reach interior defenses more reliably than at TH13. Mighty Yak on the Barbarian King adds a charging companion that deals additional burst damage alongside the King. These Pet boosts make the Queen Charge + Root Rider combination significantly more consistent at TH14 -- the Queen clears interior defenses more reliably, and the Root Rider burrowing corridors from the opposite side encounter fewer active defenses.

Army Composition and Spells

Standard TH14 Root Rider hybrid (320 housing): 4 Healers (28), 14 to 16 Root Riders (56 to 64 super boost housing), 3 Super Witches (24), 2 Golems (60), Wall Breakers (6), filler. Spells: 1 Rage (Queen Charge), 2 Rage (Root Rider wave), 2 Freeze (Infernos / Scattershots), 1 Earthquake, 1 Skeleton Spell. Clan Castle: Super Witch or Inferno Dragon. L.A.S.S.I. assigned to AQ for wall-jumping. Mighty Yak on the King for charging companion DPS. Frosty on Warden for slow aura on the Root Rider surface cluster.

Step-by-Step Execution

Step 1 -- L.A.S.S.I. Queen Charge: Deploy AQ (with L.A.S.S.I.) + 4 Healers on the opposite side from Root Rider deployment. L.A.S.S.I. allows the Queen to jump walls without Wall Breakers, reaching interior defenses faster and more reliably. The Queen uses L.A.S.S.I. wall-jump to bypass two compartments deep directly toward the Eagle Artillery or Infernos. Step 2 -- Root Rider deployment: While Queen Charge draws fire from one side, deploy all Root Riders in a concentrated line from the opposite side. Root Riders burrow toward the Town Hall. Step 3 -- King with Mighty Yak: Deploy King behind the Root Rider entry -- Yak charges ahead of the King, providing additional burst damage on defenses the Root Riders have surfaced next to. Step 4 -- Royal Champion: Deploy RC alongside Root Riders, targeting wall-adjacent Scattershots near the burrowing corridor. Step 5 -- Root Rider Rage: When Root Riders surface inside the second ring, drop Rage on the cluster. Frosty aura from Warden slows approaching troops defensively. Step 6 -- Freeze on Infernos or Scattershots engaging the Root Rider cluster. Step 7 -- Super Witch Blizzard support: If Super Witches are staged, Blizzard them into the Town Hall compartment approach as Root Riders reach the core.

L.A.S.S.I. Wall-Jump Advantage

L.A.S.S.I. jumps over walls with the Archer Queen, bypassing the need for Wall Breakers during the Queen Charge entry. This frees six Wall Breaker housing slots for more Root Riders or Super Witches. The Queen reaches interior defenses 10 to 15 seconds faster than without L.A.S.S.I., meaning more outer ring fire is diverted to the Queen before Root Riders start surfacing in the base interior.

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Frequently Asked Questions

How does L.A.S.S.I. improve Root Rider attacks at TH14?

L.A.S.S.I. lets the Archer Queen jump walls without Wall Breakers during the Queen Charge, reaching interior defenses faster. This frees housing space for more Root Riders and draws defensive fire deeper into the base sooner.

What does Mighty Yak add to the Barbarian King in a Root Rider attack?

Mighty Yak charges ahead of the King, dealing burst damage to defenses adjacent to Root Rider burrowing corridors. The charging Yak also distracts Scattershot fire briefly, reducing damage on surfacing Root Riders.

What is the best Pet assignment for TH14 Root Rider attacks?

L.A.S.S.I. on the Archer Queen (wall-jumping Queen Charge), Mighty Yak on the Barbarian King (charging companion DPS), Frosty on the Grand Warden (slow aura on the Root Rider surface cluster).

How many Root Riders do I need for TH14?

Fourteen to sixteen. This count provides enough simultaneous burrowers to approach the Town Hall from multiple corridor angles, making it difficult for the defending base to counter all burrowing paths with Giant Bomb clusters.

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