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th10anti-groundJune 28, 2026

Best TH10 Anti-Ground Base 2026 -- Counter GoHo and Witch Slap

Best TH10 anti-ground base designs for 2026. Single-mode Infernos kill GoHo heroes, Giant Bomb clusters stop Hog Riders, and Skeleton Traps punish Witch Slap armies in Clan Wars.

TH10 ground attacks evolve beyond TH9. GoHo becomes more sophisticated with a full Archer Queen Walk setup, and Witch Slap (Witches + Golems + heroes) appears as a new ground threat. An anti-ground base at TH10 needs single-mode Infernos to shred high-HP heroes, Giant Bomb clusters on Hog corridors, and multi-target splash to handle Witch Skeleton spam.

Single-Mode Infernos Against High-HP Heroes

Both Infernos on single mode create the most lethal possible environment for the Archer Queen Walk that powers GoHo at TH10. A Queen Walk attacker deploys four Healers behind the Archer Queen to sustain her. Single-mode Infernos lock onto the Queen directly and apply ramping damage faster than four Healers can repair it. Forcing the attacker to burn Rage Spells on the Queen Walk before the main GoHo push begins significantly reduces the attack's effectiveness against the Town Hall.

Multi-Layer Giant Bomb Coverage

At TH10, Hog Riders are stronger and more numerous than at TH9. Four double Giant Bomb sets placed on the four primary Hog approach corridors create overlapping kill zones. Add a Seeking Air Mine cluster near the Dark Elixir Storage as a secondary trap -- Seeking Air Mines technically target air troops but the explosion radius catches nearby Hogs during their jump animation, dealing bonus damage. Mortar splash on Hog clusters before Giant Bombs trigger softens the stack further.

Skeleton Trap Positioning for Witch Slap

Witch Slap armies use Witches to generate Skeleton swarms that overwhelm defenses through sheer numbers. Set Skeleton Traps to ground mode positioned in the corridors Witches and Golems advance through. Skeleton Trap skeletons engage incoming Skeletons from enemy Witches, causing mutual destruction that reduces the total Skeleton count threatening your defenses. Mortars with splash damage cover both enemy Skeleton swarms and your own Skeleton Trap engagement zones.

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